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MUSGU Studio

About

Objects between body and world.

MUSGU produces 3D-printed eyewear, masks, and sculptural forms born from digital modeling and biological inspiration. Every piece begins as a digital file — sculpted in ZBrush and Blender — and ends as a physical artifact produced through additive manufacturing.

The design language draws from insect morphology, fluid dynamics, and skeletal systems. Forms that reference dragonfly compound eyes, manta ray hydrodynamics, and beetle exoskeletons are translated into wearable and displayable objects.

Process

01

Digital

Organic forms sculpted in ZBrush and Blender. Parametric geometries only possible through digital tools.

02

Prototype

Rapid iteration through 3D printing. 5–15 prototype cycles testing fit, structure, and wearability.

03

Material

SLS nylon, SLA resin, titanium hardware, acetate. Material selection serves function and narrative.

04

Final

Hand-finished, quality-controlled, and documented. Each piece carries its digital ancestry into physical form.

Founder

Yanly Erh

Yanly Erh

Brazilian-Chinese designer working at the intersection of fashion, sculpture, and technology. Based in Shenzhen, with roots in Seoul and New York. Currently at MSCHF.

MUSGU was founded to produce objects that couldn't exist through traditional manufacturing — forms that require additive manufacturing as their primary medium.